Surf the Dream A discourse of links and articles from Justin Avery

Tag Archive: UX

  1. Condescending Popups

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    In the past year I’ve been noticing more and more condescending popups being used on websites. I think the pattern of an email popup halfway through an article is evil, regardless of how well they perform (loan sharks make good money, it doesn’t mean it’s a good thing).

    Somehow website owners have taken the annoying popup a step further and are now including condescending messages as part of their tone of voice. It could be argued that it’s done in humor, but having something take over my screen and get in the way of the article that I’m reading without me asking for it puts me in less of a humorous mood.

    I’ve complained about this before on twitter only for people to ask for examples…. which of course I can never then find… so here are a list of annoying condescending popups in my day to day surfing of the web.

    Annoying condescending popups

    Codeable.io

    No thanks, I know wordpress inside-out

    Condescending Popup from Codeable.io

    Condescending Popup from Codeable.io

    Tasteful popups

    Not everyone is terrible on the internet. Here’s some (or at least one) example of how to do it properly.

    waitbutwhy.com

    This popups up in the sidebar after reading half of the article. It doesn’t take over the screen and isn’t condescending.

    Nice popup from wait but why

    This popups up in the sidebar after reading half of the article. It doesn’t take over the screen and isn’t condescending.

  2. Design Methods – toolkit Using the toolkit

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    The MediaLAB Amsterdam method card collection is a very wide range of design and research methods that can be used to get the necessary insights.
    The methods are divided in categories relating to the type of insights that can be gained with them. The methods can be about defining goals, knowing context, knowing the user, framing insights, ideation, prototyping or testing.

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  3. UX Project Checklist

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    If you’re running a project make sure you take a look at this checklist and make sure you follow research, plan, explore, communicate, create, feedback, delight and analyse (and then probably repeat)

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  4. Naview

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    Create easier navigations through prototyping and testing. It’s free for up to 100 items, 4 levels and 10 siblings.

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  5. Save For Later | Mozilla UX

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    All browsers support two functions: searching and revisiting. My research questions whether constructs like bookmarks really are the right model to support revisiting. I worked closely with Mozilla user experience researchers and designers to rethink how Firefox can better offer “save for later” in the browser. Firefox front-end developers and product managers for mobile and desktop were also involved throughout the process.

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Surf the Dream is a blog that has been running since the mid 2000's when it started on BlogSpot. Over the years it's been rebranded as justinavery.me (now my resume) and JaveryDesign.com (which now redirects back to this site).

I offer consultation services through Simple Things, produce a range of educational pocket notebooks, write about the Universe and run a responsive design and a RWD Weekly Newsletter